AI Insights · Timothy · October 2024
Top 5 Fish Games on iOS in the US: Q3 2024 Performance
Explore the performance trends of the top 5 fish-themed games on iOS in the United States during Q3 2024, highlighting downloads, revenue, and active user metrics.
In the third quarter of 2024, the fish-themed game category on iOS in the United States showcased a variety of performance trends. Data from Sensor Tower provides insights into the weekly downloads, revenue, and active user metrics of the top 5 fish games, revealing distinct patterns and movements over the quarter.
Fishdom, developed by Playrix, demonstrated robust weekly revenue figures, peaking at approximately $2.3M in mid-July. Although there was a dip in early August, revenue rose again towards the end of September, reaching around $2.2M. Weekly downloads saw fluctuations, starting strong in July with over 126K downloads and experiencing a dip in August before rebounding to about 119K by the end of September. Active user numbers showcased some volatility, with a notable increase to 385K in late September.
Fishdom Solitaire, also by Playrix, maintained a steady revenue stream, with weekly earnings hovering around $50K to $60K throughout the quarter. Downloads remained relatively low and stable, ranging from 671 to 833 per week. The trend in active users showed a gradual decline, starting from 103K in early July and decreasing to about 85K by the end of September.
Octopus Feast from Rollic Games, a newer entry in the market, showed a rising trend in revenue, starting from zero in mid-July and climbing to nearly $35K by the end of September. Downloads peaked early at 20K in late July, followed by a dip and then a resurgence in late September to approximately 18.5K. Active user numbers rose significantly during the quarter, reaching around 30K by the end of September.
Hungry Shark World by Ubisoft experienced modest revenue fluctuations, starting at $22.8K in early July, with a slight dip mid-quarter before ending at $19.4K. Download numbers showed a similar pattern, peaking at 30K in early July, decreasing mid-quarter, and stabilizing around 22K by the end of September. Active user figures remained relatively stable, with a slight peak at 250K in early July and ending the quarter at 223K.
Finally, Hungry Shark Evolution, another title from Ubisoft, maintained consistent revenue, generally hovering around $20K weekly. Downloads started strong with a peak of 30K in mid-July, followed by a gradual decline to about 18K by the end of September. The active user base also saw a decrease, from 131K in mid-July down to 104K by the end of the quarter.
For more detailed insights and data on these applications, Sensor Tower offers comprehensive analytics and reports.